Profile

About

I'm focusing on projects that contribute to human flourishing, with particular interest of late in the following categories:

  • creative empowerment and joyful striving // towards a more creative world, with more moments of awe
  • breakthrough health and wellness // major advancements in longevity or human capabilities
  • reclamation of valuable time // consumer robotics and autonomous systems

Background

I've had the pleasure to work on products that bring joy to hundreds of millions of people, and for organizations of all sizes, where I contribute across:

  • zero-to-one development of products that bring people joy
  • business strategy and revenue success
  • strategic partnerships and positive sum relationships

Since 2022 I've been building Liminal, an interactive 3D storytelling platform where creation is the game. At Liminal we've been exploring how to enable the creation of complex interactive stories through a broadly accessible gameplay interface, solving challenges on the frontier of AI and UX for 3D editing and world building, as well as the future of IP partnerships in interactive media.

Before founding Liminal I was at Riot Games for 8 years where I solved problems such as redesigning the League of Legends economy, architecting the first strategic partnerships with each of the major platform holders, and owning investments and acquisitions. A particular highlight was leading the investment in Fortiche Studios and sitting on their board during the launch on Netflix of the Emmy-winning animated series, Arcane.

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